PlatformiOS
Genre2D arcade shooter
RoleSole developer
StudioMobinators
What I built
- My first professional 2D game.
- Built enemy waves, boss battles and multiple player ships with different weapon behaviors.
- Linked the AdMob/AppLovin ad manager to Firebase Remote Config, so ad strategy and frequency can change without a new build.
- Used object pooling for performance and PlayerPrefs for local progress saving.
Gameplay
Next projectFish Bridge Race: Stack Run
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